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If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks.
- Create, arrange, draw, layer, and animate views that respond to touch
 - Use view controllers to manage multiple screens of interface
 - Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls
 - Dive into frameworks for sound, video, maps, and sensors
 - Access user libraries: music, photos, contacts, and calendar
 - Explore additional topics, including files, networking, and threads